![]() Overall, the look of Mordin’s face and head has become more detailed and reflective of a character that has been through a lot in his life. His skin is quite wrinkled and weathered with lots of small age spots and flecks of different flesh and brown tones. ![]() His face shape has been adjusted somewhat, giving him a more squared-off jaw line and bulging cheekbones. We really tried to push the character of Mordin beyond what the original Salarian heads offered in terms of facial features. ![]() How did the look of Mordin evolve from the original Salarian design? What role did ZBrush play in this? ![]()
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